Fell Seal: Arbiter’s Mark – PC, PS4, Xbox One, Nintendo Switch

«Unfold a mature story as you progress through hand-crafted scenarios, controlling your own group of Arbiters, with each character customizable from a wide selection of classes and abilities!». We’ll see what it’s about.

Story and Gameplay:

For fans of strategic turn-based combat and intricate character customization, this game stands as a love letter to the golden age of tactical RPGs. Developed by 6 Eyes Studio, this indie gem takes clear inspiration from the legendary Final Fantasy Tactics, but infuses the formula with a wealth of quality-of-life improvements and a deep well of tactical possibilities. While the narrative might not reach the same heights as its predecessor, Fell Seal excels in its core gameplay, offering a deeply rewarding experience for strategists and min-maxers alike.

In this sense, this game takes place in the fantasy realm of Ivalice, a land teetering on the brink of chaos. You assume the role of Kyrie, a disgraced Arbiter – an enforcer of the realm’s laws – tasked with restoring order. The narrative unfolds through a series of missions, with Kyrie assembling a growing brigade of mercenaries to tackle a variety of objectives. While the core plot of political intrigue and rebellion is serviceable, it takes a backseat to the game’s true star: the tactical combat.

Fell Seal borrows heavily from the tactical RPG playbook established by Final Fantasy Tactics. Battles take place on grid-based maps, with players and enemies taking turns maneuvering and unleashing abilities. Movement and action points dictate your strategic options, forcing you to carefully consider positioning and resource management. The game boasts a wealth of character classes, each with unique skillsets and passive abilities. From nimble Scouts to devastating Knights, the sheer variety allows for a high degree of customization in your tactical approach.

One of the greatest strengths of this game lies in it´s deep character progression system. As you level up your units, you unlock new skills and passive bonuses, allowing you to tailor them to specific roles. The class system is particularly flexible. Units can freely switch between unlocked classes, allowing for experimentation and the creation of truly hybrid characters. This depth extends beyond combat, with a robust crafting system that lets you forge powerful equipment and consumables. The meticulous planning and optimization involved in building your ideal squad is a significant part of the game’s appeal.

The combat itself is a strategic ballet. Positioning your units effectively is paramount, as flanking enemies grants bonuses and exploiting terrain can give you a tactical edge. Abilities range from simple damage attacks to elaborate status effects and support buffs. Learning the intricacies of each skill and how they interact creates a satisfying puzzle to solve on every battlefield. The AI puts up a decent fight, especially on higher difficulties, forcing you to constantly adapt your strategies.

For it´s part, the game goes beyond simply replicating the FFT formula. It introduces several innovations that enhance the gameplay experience. One such feature is the «reinforcement system,» allowing you to call in reinforcements mid-battle at designated points. This injects a layer of dynamic planning into your approach, as you weigh the risk of overextending yourself against the potential benefits of bringing in fresh troops. The game also boasts a robust support system – you can deploy helpful automatons known as «Immortals» to provide passive buffs and support abilities.

While the core gameplay loop is undeniably strong, Fell Seal isn’t without it´s flaws. The narrative, as mentioned earlier, can feel predictable and occasionally melodramatic. Certain missions can devolve into repetitive skirmishes, especially later in the game. The voice acting, while present, is a mixed bag, with some performances hitting the mark and others falling flat.

Graphics and Sound:

Fell Seal embraces a charming, retro aesthetic. The 2D pixel art evokes a strong sense of nostalgia for the golden age of tactical RPGs. The environments, while not overly detailed, are varied and colorful, with distinct visual styles for different regions. The character sprites are well-rendered and convey personality through their animations. The menus and UI are clean and functional, making it easy to navigate the game’s many systems.

The soundtrack is a pleasant mixture of orchestral and synthesized melodies. While not particularly memorable, the music effectively sets the mood for exploration and combat encounters. Sound effects are solid, with impactful weapon strikes and satisfying spell flourishes adding to the overall experience.

Conclusions:

Fell Seal: Arbiter’s Mark is a strategic masterpiece that will undoubtedly resonate with fans of classic tactical RPGs. While the story may not be it´s strongest suit, the depth and flexibility of the gameplay more than make up for it. The intricate character customization, the wealth of tactical options, and the constant stream of strategic decisions to be made ensure a deeply engaging and rewarding experience. Whether you’re a seasoned tactician or a newcomer to the genre, Fell Seal offers a world ripe for conquest and a wealth of tactical possibilities to explore.

If you’re looking for a game that will challenge your strategic mind and keep you hooked for hours on end, Fell Seal: Arbiter’s Mark is an excellent choice.

My Score is 8.5